GravityRush
A downloadable game for Windows
*Gravity Rush* is a 3D game project in which I served as Lead Artist, Project Manager, and Game Designer. My responsibilities included coordinating the progress of art development and facilitating collaboration between the programming and design teams to ensure the project's successful realization. Within the project, I undertook the design and production of all 2D art assets, as well as a portion of the 3D assets; specifically, I utilized Maya to complete character modeling, optimizing the topology and UV layouts to meet the rendering requirements of the game engine. Additionally, I built and debugged character animation state machines within Unreal Engine to implement the character animation system. I also participated in discussions regarding level design and core gameplay mechanics, leveraging artistic layout and visual planning to enhance the overall level experience and optimize visual performance.
| Published | 29 days ago |
| Status | Released |
| Platforms | Windows |
| Author | Yao FANG |
| Genre | Adventure |
| Content | No generative AI was used |

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